Through this tutorial, you will gain valuable insights into the process of mapping objects using HoloLens and Unity.
check that to keep your project frequently to avoid losing any progress.
The next step involves writing a script to facilitate the mapping process.
The next and final step will guide you through building and deploying the project onto the HoloLens equipment.
This allows you to experience the mapping of the 3D object onto the table surface in a real-world setting.
Feel free to iterate, test, and refine your program to further enhance the interactivity and user experience.
Throughout this tutorial, we have covered the step-by-step process of accomplishing this task.
We then set up the table model, creating the virtual surface onto which the object would be mapped.
One of the key steps involved writing a script that facilitated the mapping process.
This opens the door to creating captivating augmented reality applications that blend virtual objects with the physical world.
Now its your turn to take this knowledge and bring your own unique ideas to life.
Have fun exploring the possibilities of mapping objects from Unity onto tables using HoloLens!